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Thursday, April 29, 2010

Το Ubuntu 10.04 LTS είναι εδώ!


Κατεβάστε το τώρα από εδώ.

Δείτε μερικά από τα νέα χαρακτηριστικά του Ubuntu 10.04 LTS εδώ.

Κατεβάστε το τώρα!

Ubuntu για τη νίκη!

You know that thing that happens on your computer, when you are using Windows? When you ask it to do something, and it thinks about it, and then it keeps thinking, and then you go off and make a cup of tea, and it’s still thinking, and you want to headbutt the wall, again and again, until gets all smeared and red and bloody and bits of your brain are raining down on to your shoes? Yes? Well, there’s a way to stop that happening. Stop using Windows. Use Ubuntu instead.

Ubuntu is an operating system. If you don’t know what one of those is, Google it, and then come back. The latest version comes out today. I’m writing this yesterday (confusingly) and I’m actually quite excited. Pathetic, isn’t it? Look, bear with me. It’s not easy writing in a passionate fashion about an operating system. It feels a bit like having a favourite type of petrol, or mounting a vigorous advocacy of a particular shade of lightbulb. But dammit, if you work on a desk, these are the environs are our worlds. Mine used to be Windows, and now it isn’t. And, as a result my life is better. Sad, but true.

Ubuntu is a Debian-based distribution of Linux. What does that mean? Buggered if I know. If you do, and you are feeling a powerful urge, already, to recommend a different version of Linux, then let me stop you right there. Is it easier to use? Is it prettier? No? Well, not interested. Move along.

I first tried Linux about five years ago, and it was a disaster, for all the reasons that Ubuntu is wonderful. The way it used to work, you see, was that you’d spend hours downloading the thing, and burning it in the right sort of image, and then you’d stick it in your CD drive and the screen would go all doolally, like the stuff Keanu sees in The Matrix. And then, if you were lucky, it would just go “KERNEL PANIC!!!” and do nothing. If you weren’t, it would wipe XP off your actually perfectly respectable PC and sit there having ropey graphics at you and not letting the wi-fi work. It didn’t take me long to realise why Windows was the market leader, and switch back.

Διαβάστε τη συνέχεια εδώ.

Έτσι. Τα σπάει το Ubuntu λέμε!

Κατεβάστε το Ubuntu LTS 10.04 Release Candidate από εδώ.

Jon Stewart VS Apple



Τα "χώνει" στην Apple και στον Steve Jobs. Άδικα. Τη δουλειά του κάνει. Και την κάνει καλά. Βέβαια στη συγκεκριμένη περίπτωση αγνοεί πάρα πολλά πράγματα για να κάνει το χιούμορ του. Όπως πχ. αυτά που αποκαλούνται trade secrets, patents και trademarks.

Δεν ξέρω που θα καταλήξει ο blogger του Gizmodo με αυτή τη βλακεία που έκανε αλλά το μόνο σίγουρο είναι ότι δεν είναι και τόσο αθώος και το ξέρει και ο ίδιος του. Όπως και όσοι γνωρίζουν πέντε απλά πράγματα για τον μοντέρνο κόσμο που ζούμε.

Thoughts on Flash από τον Steve Jobs

Apple has a long relationship with Adobe. In fact, we met Adobe’s founders when they were in their proverbial garage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publishing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.

I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.

First, there’s “Open”.

Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.

Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.

Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.

Second, there’s the “full web”.

Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offering perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.

Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.

Third, there’s reliability, security and performance.

Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.

In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?

Fourth, there’s battery life.

To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power. Many of the chips used in modern mobile devices contain a decoder called H.264 – an industry standard that is used in every Blu-ray DVD player and has been adopted by Apple, Google (YouTube), Vimeo, Netflix and many other companies.

Although Flash has recently added support for H.264, the video on almost all Flash websites currently requires an older generation decoder that is not implemented in mobile chips and must be run in software. The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.

When websites re-encode their videos using H.264, they can offer them without using Flash at all. They play perfectly in browsers like Apple’s Safari and Google’s Chrome without any plugins whatsoever, and look great on iPhones, iPods and iPads.

Fifth, there’s Touch.

Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover. Most Flash websites will need to be rewritten to support touch-based devices. If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?

Even if iPhones, iPods and iPads ran Flash, it would not solve the problem that most Flash websites need to be rewritten to support touch-based devices.

Sixth, the most important reason.

Besides the fact that Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices, there is an even more important reason we do not allow Flash on iPhones, iPods and iPads. We have discussed the downsides of using Flash to play video and interactive content from websites, but Adobe also wants developers to adopt Flash to create apps that run on our mobile devices.

We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.

This becomes even worse if the third party is supplying a cross platform development tool. The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms. Hence developers only have access to the lowest common denominator set of features. Again, we cannot accept an outcome where developers are blocked from using our innovations and enhancements because they are not available on our competitor’s platforms.

Flash is a cross platform development tool. It is not Adobe’s goal to help developers write the best iPhone, iPod and iPad apps. It is their goal to help developers write cross platform apps. And Adobe has been painfully slow to adopt enhancements to Apple’s platforms. For example, although Mac OS X has been shipping for almost 10 years now, Adobe just adopted it fully (Cocoa) two weeks ago when they shipped CS5. Adobe was the last major third party developer to fully adopt Mac OS X.

Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications. Everyone wins – we sell more devices because we have the best apps, developers reach a wider and wider audience and customer base, and users are continually delighted by the best and broadest selection of apps on any platform.

Conclusions.

Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.

The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games.

New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.

Steve Jobs
April, 2010

Διαβάστε το αυθεντικό άρθρο εδώ.

Και λίγα λέει ο Steve Jobs για την παλιοAdobe. Τέτοιοι καφροWindows επιχειρηματίες είναι ανύπαρκτοι. iStaTsakidia Adobe.

Wednesday, April 28, 2010

A blast from the past!



Για να θυμούνται οι παλιοί και να μαθαίνουν οι νέοι!

Tuesday, April 27, 2010

Για το καλό μας...

...θα μας πηδήξουν οι παγκόσμιοι φίλοι μας έπειτα του άφθονου σεξ που μας κάνανε οι εντός της χώρας μας επί δεκαετίες τώρα, για το καλό μας.



Πάντα με εμάς τους ίδιους να σκύβουμε οικειοθελώς, για το καλό μας.

ΞΥΠΝΗΣΤΕ ΡΕ!

Αφιερωμένο σε όλους τους Έλληνες, για το καλό τους.

Nike + Apple = Αγάπη για πάντα;

Monday, April 26, 2010

Γιάμι. Γιάμι. Μια νοστιμιά!

Παίρνει πίσω τις βλακείες που είπε για το iPad

Flash forward to the iPod generation. I love my Touch. To this day it's my favorite consumer electronics gadget. All my media in a handheld device, tied to the iTunes and App Store eco-system, web access, and that gorgeous 3.5 inch, 380x420 screen. It's perfect.

And then, last week, I got my hands on the big screen version of iPod, the iPad, a device that when it was unveiled was certainly nifty, but in my estimation, still searching for a market.

I wrote the day after its release in January that the iPad was a case of "need versus want," and that it might be "more the latter than the former." I added that "I'll certainly give it a shot, but it's just not quite the no-brainer iPod and iPhone seemed to be."

That "chomp, chomp, chomp" you hear is me, the chump, chump, chump eating his words. I love, love, love this thing.

Size matters and in the case of iPod, bigger is most definitely better. More to the point, since I got the iPad, I haven't had any reason at all to open up my MacBookPro. Sure, I'm not a big spreadsheet guy, I'm not a heavy computer user, I need web access, I download a lot of digital entertainment like movies, music and TV shows, I send and receive a pretty good volume of email. When it comes time to upload digital photos from my camera, I'll return to my laptop, but with more and more of the digital world heading to the cloud, and companies like Google [GOOG 533.75 -11.24 (-2.06%) ] making so many rudimentary efficiency programs available on the web, the days of the laptop are dwindling. I'm not saying the laptop is dead, but it's dying. Not quite on life-support, but the Autumn of its days are upon us.

Thanks to iPad.

Διαβάστε τη συνέχεια εδώ.

Ένας από τους πολλούς. Βέβαια δεν έχουν οι περισσότεροι εκεί έξω να παραδεχτούν ότι κάνανε λάθος και μάλιστα να το παραδεχτούν και δημόσια.

Το iPad τα σπάει λέμε! Είναι το μέλλον λέμε!

ΑΣΧΕΤΟ αλλά σε ελληνική εκπομπή στην ελληνική τηλεόραση πασίγνωστος δημοσιογράφος χρησιμοποιούσε iPad. Δεν μου έκανε εντύπωση το γεγονός ότι το χρησιμοποιούσε όσο το γεγονός ότι ήτανε ΑΥΤΟΣ ο συγκεκριμένος. Μάλλον δεν θα ήξερε ότι είναι Apple προϊόν ή κάτι τέτοιο :P Άσε που θα πρεπε να του πουν ότι ακόμη δεν έχει κυκλοφορήσει στην Ελλάδα και καλά θα κάνει να μην μας ανάβει τα αίματα ;)

Το MacBook Pro i7 σας βάζει φωτιά;

"Laptop design is largely governed by heat management. There are a few key components inside a laptop that run quite hot. The CPU and GPU are perhaps the most important of these, as they focus huge energy output into a tiny square of silicon. One way that notebook designers have faced this challenge is through the use of metal laptop bodies," Zara Baxter and John Gillooly report for PC Advisor.

"This works to a degree, but the unfortunate side effect is that when things run really hot the entire laptop body heats up to an uncomfortable level. This can quite easily shift a laptop from being pleasantly warm in one's lap to something that is dangerous to one's health," Baxter and Gillooly report. "Such situations are why product marketers made a concerted effort in the early half of this decade to shift the naming of such devices from laptop to notebook."

Baxter and Gillooly report, "During testing of the latest Core i7-620M based 17in Macbook Pro we noticed that there were problems running certain tests in our benchmark suite. The score being spat out for the Photoshop tests - fourth in a suite of six test applications - in particular was quite low, and we wondered whether it was down to heat issues. When the test was then successfully run as a standalone test with the Macbook sitting on its side, unibody base exposed to the air, we suspected that the Core i7 was struggling within the Aluminium shell of the Macbook."

MacDailyNews Note: Just a bit of clarification: The MacBook Pro was being put through benchmark tests which naturally push the hardware to its extremes in order to measure maximum results. During normal use, these extremes might never be reached. (Unless you're trying to watch an Adobe Flash video. )

Baxter and Gillooly continue, "To test our suspicions further we booted into Windows (hooray for Boot Camp) and watched what happened when the CPU was loaded to full... We then switched to Maxon's Cinebench 11.5. This is a 3D rendering benchmark that is used to test multithreading in CPUs, and loads up all cores with rendering tasks. During this test the Core i7 spiked at 95 degrees Celsius, tantalisingly close to the boiling point of water."

MacDailyNews Note: The temperature noted is under Windows, not Mac OS X, running a benchmark app designed to max out the processor, and measures the processor surface temperature, not the MacBook's external case temperature.

Baxter and Gillooly continue, "We repeated the Cinebench test in OS X, and, as with the Windows version, the CPU temperature climbed precipitously high - topping out at 90 degrees Celsius. The underside heat sensors were only registering 39 degrees when this happened, even though the underside near the CPU was almost too hot to touch."

MacDailyNews Note: 39° C equals 102.2° F.

Baxter and Gillooly continue, "Worryingly the heat buildup in the CPU doesn't register on the enclosure sensors. This is despite the chassis getting hot to the touch, and the heat buildup being registered on all the hardware-based sensors in the Macbook Pro."

MacDailyNews Take: What's the hell is worrying about that? It's proof of Apple's excellent hardware design. The part that the user can touch gets warm, but not dangerously so, while the processor when stressed to maximum levels hit temperatures that do not exceed Intel's thermal spec for the MacBook Pro's Intel Core i7 Mobile Processor (I7-620M) of 105° C.

Baxter and Gillooly continue, "To test just how much an influence cramming the Core i7 into the unibody Macbook Pro has we re-ran the tests on a Fujitsu Lifebook SH 760. This uses the same Core i7-620M CPU as the Macbook, but is designed with a copper heatsink that vents out the left side of its plastic shell. The CPU started out with an idle temperature of 40 Degrees. After 3 consecutive Cinebench runs the maximum CPU temperature seen was 81 Degrees, a full 20 below that experienced with the Macbook. It was also cool to the touch."

MacDailyNews Take: Meaningless. Baxter and Gillooly's own tests prove that Apple's 17-inch MacBook Pro Core i7 processor does not exceed Intel's thermal spec of 105° C. Furthermore, the screenshot Baxter and Gillooly show clearly indicate a "FUJITSU PC" running an "Intel Core i5." Not an Intel Core i7. So, of course, it's running cooler. PC Advisor's propaganda piece is falling apart at the seams.

Baxter and Gillooly continue, "Apple sits the Core i7 at the top end of its Macbook Pro Range. From our testing in both Windows and OS X it seems that while the CPU is powerful, the heat output associated with it running at full load is definitely a cause for concern. In this case the fantastic looks of the unibody Aluminium design are let down by the sheer amount of heat buildup experienced."

MacDailyNews Take: Bullshit. The MBP's i7 heat output is within Intel's own safe operating temperatures and the MacBook Pro's case seems to be executing one of its main missions, to dissipate a processor's heat before it reaches the user, in excellent fashion, as Baxter's and Gillooly's own tests prove.

Baxter and Gillooly continue, "The generally cool styling of the Macbook Pro just doesn't seem too capable when put up against the sheer output of Intel's Core i7 processor. This is reinforced by the Fujitsu Lifebook running 20 degrees cooler in the same tests with the same CPU."

MacDailyNews Take: Again, bullshit. Baxter's and Gillooly's own screenshot clearly says "Core i5," not "Core i7," for the Fujitsu POS. It "reinforces" nothing but their own incompetence and/or duplicity.

Full article here.

MacDailyNews Take: To recap: The MacBook Pro's Core i7 processer never exceeds Intel's thermal spec limit. The MacBook Pro's case gets warm under maximum and abnormal processor stress, up to 3.6° F above normal human body temperature, or 98.6° F. OMG, alert the media!

Enjoy the overblown hyperbole this piece of propaganda is sure to generate among the less-than-critical thinkers throughout the blogosphere and mainstream tech media.

At the very least, Apple ought to demand a prominent retraction and apology.

Διαβάστε το αυθεντικό άρθρο εδώ.

Τι να πω; Μπουρδολόγοι άπειροι εκεί έξω. Η μπουρδολογία δίνει και παίρνει. Ευτυχώς που είναι πολύ εύκολο να τους ξεχωρίσεις γιατί η ηλιθιότητα τους σπάει όλα τα ρεκόρ. Δεν είναι δύσκολο να ξεχωρίσετε τους λασπολόγους και τους μπουρδολόγους εκτός αν είστε τα κορίτσια της Micro$oft.

Apple VS Micro$oft; "Μόνο" 1 δισεκατομμύριο διαφορά πλέον

What a difference 12 months and an accounting change make. As I briefly noted yesterday, only about $1 billion separated Apple from Microsoft results in the first calendar quarter. With so many blogs obsessed about when Apple’s market capitalization might exceed Microsoft’s, perhaps the focus should be on earnings.

Some people might not understand the significance. The comparisons here are real, because they’re not fudgy market share or market capitalization comparisons. Apple has closed a huge revenue gap on Microsoft and lessened the lead in net income. This year promises the most visceral competition between Apple and Microsoft ever.

Yesterday, Microsoft announced fiscal 2010 third quarter results: $14.5 billion revenue, $5.17 billion operating income and $4.01 billion net income, or 45 cents a share. On Tuesday, Apple announced fiscal 2010 second quarter results: $13.5 billion revenue and net profit of $3.07 billion, or $3.33 a share. Apple revenue is $1 billion behind Microsoft, while net income trails by a little less — about $940 million.

The year-ago comparisons show just how far Apple has closed the gap. A year ago, Microsoft reported 13.65 billion revenue, $4.4 billion operating income and $2.98 billion net income, or 33 cents a share. Apple: $9.08 billion revenue and $1.62 billion income, or $1.79 earnings per share. Apple revenue trailed Microsoft by $4.57 billion and net income by $1.36 billion. The bigger gap was obviously revenue.

Διαβάστε τη συνέχεια εδώ.

Κάπως έτσι δηλαδή έχουν τα πράγματα. Τι σημασία έχει πόσο μεγάλη είναι η Micro$oft; Πλέον και η Apple είναι το ίδιο μεγάλη. Στο μυαλό πολύ κόσμου εκεί έξω είναι ΠΟΛΥ μεγαλύτερη γιατί πάει κόντρα σε όλους και όλα, ΧΩΡΙΣ να είναι μονοπώλιο και τα καταφέρνει ανεξάρτητα με το τι λένε οι κακές γλώσσες ακόμη και σήμερα. Και θα συνεχίσουν να λένε.

Εμείς είμαστε εδώ απλά για να δείχνουμε πόσο κακές είναι αυτές οι γλώσσες. Περαστικά τους.

Το iPad πάει στις επιχειρήσεις

It's been two full days of travel with only an iPad, and I have almost stopped reaching for the mouse, remembering instead that I can merely touch the screen.

Back in the office, I confess I have touched my MacBook Pro screen several times now. I still badly want to swipe between apps but almost instinctively hit the home button now, effectively leaving one program to start another, resigned to single tasking.
I yearn at times for a transparent file system; I sometimes call this device an iPadlock. But through a series of powerful new iPad apps, and a few, simple, glued-together solutions, I can say that this flawed but stunning new device is a capable productivity tool for nearly anyone, either as an addition to a mobile office or as a stand-in replacement during a short business trip.

What follows are my personal experiences, including some details on what I would consider enterprise-class professional productivity application. In some cases, I've included short video demonstrations of these applications. Each is available today, many of them are free (at least the client-side iPad application), and often they require some information from an IT department to function, I'll focus first on the highs and lows of the iPad. Then, I'll explain my application adventures in depth.

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Λογικό και επόμενο το iPad να τα σπάει σε όλα τα επίπεδα. Είπαμε: Το iPad είναι το μέλλον!

Super Street Fighter IV


Αγοράστε το τώρα!

Saturday, April 24, 2010

Κορίτσια; Η Έκλειψη!

The last Airbender



ΣΙΓΟΥΡΑ δεν θα είναι σαν την αποτυχία το Clash of the Titans. Να το θυμάστε αυτό.

Avatar The Last Airbender FTW!

Δείτε το τρέιλερ σε HD εδώ!

Friday, April 23, 2010

Facebook + Micro$oft = Love

At Facebook's F8 developer conference, chief executive Mark Zuckerberg announced Facebook Docs, saying: "It's all of the power of Microsoft Office suite online with a simple Facebook integration."

Facebook users will be able to create, edit and share Microsoft Word, Excel and PowerPoint documents online, or upload them from their PC or Mac. Once on Facebook, documents work in much the same way as photos. In fact, Microsoft based document sharing on Facebook's photo sharing.

The Facebook Docs beta is based on Microsoft Office 2010's Web Apps suite, and Microsoft's Fuse Labs worked on connecting it with Facebook. Fuse is derived from "Future Social Experiences". It has information and video demos on its blog at docs.com/

Facebook users will obviously benefit from the ability to create and share documents, though this seems much more likely to appeal to students than to businesses. Microsoft will benefit by getting up to 400 million users for its online Web Apps. This should get it off to a good start in the inevitable competition with Google Docs.

Διαβάστε τη συνέχεια εδώ.

Ποιος στο υγιές μυαλό του περίμενε κάτι διαφορετικό; Facebook = Micro$oft. Micro$oft = Facebook. Άρα εννοείται πως Facebook Office = Micro$oft Office.

Με λίγα λόγια :P

Wednesday, April 21, 2010

560 εκατομμύρια καταχωρημένοι χρήστες στο Skype

We all marvel at Facebook and its number of users, which at last check stood at around 400 million. For context, consider Skype, which at the end of the fourth quarter of 2009 had 560 million registered users, a data point Skype’s chief technology strategist, Jonathan Rosenberg, shared with the attendees of the eComm conference currently under way just south of San Francisco.

Διαβάστε τη συνέχεια εδώ.

Δεν είναι κακό. Αλλά θα πρεπε και τα 6-7 δισεκατομμύρια του ανθρώπινου είδους να χρησιμοποιούν Skype.

Ίσως. Κάποια μέρα. Κάπως.

Νεό multitasking animation στο iPhone OS 4 beta 2

Τα πήρε ο Hitler για το κλεμμένο(;) iPhone 4

iPhone 4g Hitler Parody from Obama Pacman on Vimeo.

Τα σπάει η Apple

Apple today announced financial results for the first calendar quarter and second fiscal quarter of 2010. For the quarter, Apple posted revenue of $13.50 billion and net quarterly profit of $3.07 billion, or $3.33 per diluted share, compared to revenue of $9.08 billion and net quarterly profit of $1.62 billion, or $1.79 per diluted share, in the year-ago quarter. Gross margin was 41.7 percent, compared to 39.9 percent in the year-ago quarter, and international sales accounted for 58 percent of the quarter's revenue. The numbers represent the best non-holiday quarterly revenue and earnings in Apple history.

Apple shipped 2.94 million Macintosh computers during the quarter, a unit increase of 33 percent over the year-ago quarter. Quarterly iPhone unit sales reached 8.75 million, up 131 percent from the year-ago quarter, and the company also sold 10.89 million iPods during the quarter, representing 1 percent unit decline over the year-ago quarter.
"We're thrilled to report our best non-holiday quarter ever, with revenues up 49 percent and profits up 90 percent," said Steve Jobs, Apple's CEO. "We've launched our revolutionary new iPad and users are loving it, and we have several more extraordinary products in the pipeline for this year."

Apple's guidance for the third quarter of fiscal 2010 includes expected revenue of $13.0 billion to $13.4 billion and earnings per diluted share of $2.28 to $2.39.

Apple will provide live streaming of its Q2 2010 financial results conference call at 2:00 PM Pacific, and MacRumors will update this story with coverage of the conference call highlights.

Update: Apple's stock, trading of which was temporarily halted for the earnings release, immediately leapt by over $19.00 (~8%) per share upon the resumption of trading, and is currently up approximately $17.00 (7%).

Conference Call Highlights:
- CFO Peter Oppenheimer giving overview of quarterly results, notes that PC industry grew 24% year-over-year, while Mac grew 33%.
- Breaking out iPod results, iPod touch grew 63% year-over-year, with iPod revenue up 12%. Apple maintains over 70% share of MP3 player market.
- iTunes Store brought in $1.1 billion, with over 4 billion App Store downloads so far.
- Thrilled with iPhone sales, 8.75 million is most ever. Growing at three times the overall market rate.
- Very happy with iPad sales so far. 3G on track for April 30th in U.S. Nine more countries coming in late May.
- Retail store sales up 22%, and 50% of retail store Mac purchasers continue to be new to Mac.
- Apple on track to open 40-50 new stores this fiscal year.

Q&A
Q: What insights have you gained in the U.S. market in terms of iPad cannibalization of Mac sales.
A: In our view, for last quarter, there was no obvious impact on the iPod or Mac sales from the iPad. We're thrilled with the sales of the iPad. An overall great start.

Q: iPad 3G vs Wi-Fi breakdown?
A: Too early to tell, since they haven't both been available.

Q: Why were the iPhone sales so good?
A: We had staggering growth rates in some areas. Asia, Japan, Europe growth rates were enormous. Some of this was adding additional carriers in some key countries. Also some other carries in key countries in Asia. But also had strong performance with existing carriers.

Q: Production problems with iPad?
A: No production issues. Demand simply much larger in U.S. than expected. We're adding capability, and we'll see where this thing goes.

Q: Thoughts on potential for iAd profitability?
A: Don't expect much from us this calendar year. We're building a foundation for the future.

Q: Thoughts about iPhone distribution?
A: Three main markets where still exclusive: U.S., Germany, Spain. We've moved a number of markets to non-exclusive and seen unit sales and market share improve. Can't say that will work everywhere though.

Q: iPad's effect on gross margin?
A: We priced it very aggressively at first to appeal to what is expected to be a huge market. Costs will come down over time.

Q: Plans for retail stores in China?
A: Very excited about China. Planning 25 stores there by end of 2011, starting with two in Shanghai this summer.

Q: Legal costs seem to be escalating with patent disputes. Any effect on bottom line?
A: We've taken it into account.

Q: Any plans for Apple TV?
A: Units were up 34%, but absolute number of units still small. Still a hobby. Comparing the Apple TV's small market to that of Mac, iPhone, iPod.

Q: Does the iPad compete with netbooks?
A: It's a no-brainer that someone would opt for the iPad over the netbook. The netbook doesn't do anything well.

Q: Any planned drop in iPhone service plan prices?
A: Apple always works to get the best deal for consumers, but price isn't everything. When we dropped iPhone 3G to $99, we still saw demand skewing toward iPhone 3GS starting at $199.

Q: How about accessories and their effect on gross margin?
A: Our portfolio of accessories is good and more coming for iPad. Devs are rallying around them, and more good stuff will probably be coming.

Q: Retail growth driven by new store openings?
A: Revenue per store up 8%. Same-store Mac sales up 20%. We think iPad is great opportunity for retail store sales.

Q: How will iPad be reflected in financial reports?
A: Will be a separate line item like the iPhone.

Q: How many iPad customers are new to Apple?
A: It's still early, and we don't really trust the data yet.

Q: Education sales outlook?
A: We're holding up in market share and ready to compete, but budgets are difficult right now.

-End of call

Διαβάστε το αυθεντικό άρθρο εδώ.

CUPERTINO, California—April 20, 2010—Apple® today announced financial results for its fiscal 2010 second quarter ended March 27, 2010. The Company posted revenue of $13.50 billion and net quarterly profit of $3.07 billion, or $3.33 per diluted share. These results compare to revenue of $9.08 billion and net quarterly profit of $1.62 billion, or $1.79 per diluted share, in the year-ago quarter. Gross margin was 41.7 percent, up from 39.9 percent in the year-ago quarter. International sales accounted for 58 percent of the quarter’s revenue.

Apple sold 2.94 million Macintosh® computers during the quarter, representing a 33 percent unit increase over the year-ago quarter. The Company sold 8.75 million iPhones in the quarter, representing 131 percent unit growth over the year-ago quarter. Apple sold 10.89 million iPods during the quarter, representing a one percent unit decline from the year-ago quarter.

“We’re thrilled to report our best non-holiday quarter ever, with revenues up 49 percent and profits up 90 percent,” said Steve Jobs, Apple’s CEO. “We’ve launched our revolutionary new iPad and users are loving it, and we have several more extraordinary products in the pipeline for this year.”

“Looking ahead to the third fiscal quarter of 2010, we expect revenue in the range of about $13.0 billion to $13.4 billion and we expect diluted earnings per share in the range of about $2.28 to $2.39,” said Peter Oppenheimer, Apple’s CFO.

Διαβάστε τη συνέχεια εδώ.

Τα πράγματα είναι απλά: Η Apple αυτή τη στιγμή είναι η καρδιά της πληροφορικής σε πολλαπλά επίπεδα και όλοι οι άλλοι γύρω της τρέχουν να την αντιγράψουν. Όσο προσπαθούν να θάψουν την Apple τόσο καλύτερα την κάνουν να αποδίδει. Και γι αυτό θα ήθελα να πω ένα ΜΕΓΑΛΟ ευχαριστώ σε όλους τους ανταγωνιστές της Apple και στα πρόβατα τους πελάτες τους που αγοράζουν τα τρισάθλια προϊόντα τους.

ΣΑΣ ΕΥΧΑΡΙΣΤΩ καλά μου πρόβατα.

HTML5 εφέ σε βίντεο

Ανατινάξτε το βίντεο!

3D βίντεο.

Lastly, I’m learning very quickly that not all browsers are created equal when it comes to performance, it’s a crapshoot when it comes to heavy video+image manipulation. Safari and Chrome work well with h.264, Firefox slogs along with Ogg Theora, and Opera is somewhere in the middle.

Διαβάστε τη συνέχεια εδώ.

Tuesday, April 20, 2010

Marvel VS Capcom 3


ΕΠΙΤΕΛΟΥΣ!!!

Τα σπάει!!!!!!

Αφιερωμένο στον Αδερφό μου

Το επερχόμενο Google.com;


Δείτε όλες τις φωτογραφίες εδώ.

Ενδιαφέρον αλλαγές. Εξάλλου πως μπορείς να κάνεις το καλύτερο ακόμη καλύτερο;

Όταν η φύση τα παίρνει στο κρανίο

As ash from Iceland's Eyjafjallajokull volcano continued to keep European airspace shut down over the weekend, affecting millions of travelers around the world, some government agencies and airlines clashed over the flight bans. Some restricted airspace is now beginning to open up and some limited flights are being allowed now as airlines are pushing for the ability to judge safety conditions for themselves. The volcano continues to rumble and hurl ash skyward, if at a slightly diminished rate now, as the dispersing ash plume has dropped closer to the ground, and the World Health Organization has issued a health warning to Europeans with respiratory conditions. Collected here are some images from Iceland over the past few days. (35 photos total)

Δείτε όλες τις φωτογραφίες εδώ.


Master Nas!



Όταν ο Nas τα χώνει οι υπόλοιποι να βαράτε προσοχές. Μαμούνια!

ΠΡΟΣΟΧΗ!

iPhone Next Generation, iPhone 4 ή iPhone 4G;









You are looking at Apple's next iPhone. It was found lost in a bar in Redwood City, camouflaged to look like an iPhone 3GS. We got it. We disassembled it. It's the real thing, and here are all the details.

Διαβάστε τη συνέχεια εδώ.

Δεν ξέρω αν είναι το iPhone που πρόκειται να κυκλοφορήσει το καλοκαίρι του 2010 αλλά αν μία στο εκατομμύριο είναι ΟΝΤΩΣ το αληθινό κάποιος/κάποιοι θα χάσουν τη δουλειά τους εκεί στην Apple. Θα πέσουν κεφάλια που λέμε :P

Άσχετο αλλά το θέλω ΤΩΡΑ!

Monday, April 19, 2010

10 πράγματα που ξέρω για όλους εσάς

1.διαβάζετε αυτό το άρθρο
2.τώρα σκέφτεστε ότι διαβάζετε κάτι χαζό
4.δεν παρατηρήσατε ότι πήδηξα το τρία
5.το ελέγχετε τώρα
6.χαμογελάτε
7.ακόμη διαβάζετε το άρθρο
8.ξέρετε πως ότι διαβάσατε είναι η αλήθεια
10.δεν προσέξατε ότι πήδηξα το εννιά
11.το ελέγχετε τώρα
12.δεν προσέξατε ότι υποτίθεται πως ήτανε δέκα τα πράγματα που ξέρω για όλους σας

Καλή σας συνέχεια ;)

Αγάπη. Γνώση. Σοφία. Άνθρωπος.



Ένας κόσμος χωρίς αεροπλάνα

Those who had known the age of planes would recall the confusion they had felt upon arriving in Mumbai or Rio, Auckland or Montego Bay, only hours after leaving home, their slight sickness and bewilderment lending credence to the old Arabic saying that the soul invariably travels at the speed of a camel.

This new widespread 'camel pace' would return travellers to a wisdom that their medieval pilgrim ancestors had once known very well. These medieval pilgrims had gone out of their way to make travel as slow as possible, avoiding even the use of boats and horses in favour of their own feet.

They were not being perverse, only aware that if one of our key motives for travelling is to try to put the past behind us, then we often need something very large and time-consuming, like the experience of a month long journey across an ocean or a hike over a mountain range, to establish a sufficient sense of distance.

Διαβάστε τη συνέχεια εδώ.

Σκατά τα έχουμε κάνει. Ειδικά στις πόλεις και στις μητροπόλεις. Όλα γρήγορα. Τα πάντα γρήγορα. Ξεχνώντας μία από τις βασικές αρχές: Ότι ανεβαίνει γρήγορα, κατεβαίνει γρήγορα.

Θα μου πείτε ότι το σωστό είναι "ότι ανεβαίνει, κατεβαίνει". Γρήγορα θα σας πω εγώ και ξέρετε ότι θα έχω δίκιο.

Αν δεν ξέρετε. Να μάθετε.

Και συνήθως κάτι που ανεβαίνει με χάρη και κολπάκια πέφτει με λύπη και στενοχώρια. Ίσως και πόνο.

Μακάρι να μπορούσα να έχω την εποχή της καμήλας, του γαϊδουριού, έστω του αλόγου, πίσω!

Κάτι θα πράξω και γι αυτό.

Η φύση του ανθρώπου και του λογισμικού

Cheerful software, above all, honors the truth about humanity:

Humans are not rational beings.

A human is a walking sack of squishy meat and liquids, awash in chemicals.

We laugh. We cry. Sometimes we laugh while crying. We love, and hate, and dream about tomorrow while paying no attention to today. We do ridiculous things in pursuit of love or happiness or self-esteem. We sabotage ourselves. We see faces in inanimate objects, clouds, rock formations, and unevenly toasted bread. Then we sell them on eBay.

We pray to giant humans up in the sky. We think that a fly could be our grandmother. We work for free because we’re bored. We create art, dance, and sing even if we are starving. We give to others when we have little, or we give none when we have a lot, even if we gain no clear survival benefit either way.

Διαβάστε τη συνέχεια εδώ.

Ένα πολύ δυνατό άρθρο για τους ανθρώπους που ξεχωρίζουν το 1 + 1 = 2 από το 1 & 1 = 11. Ή γενικά για τους ξεχωριστούς ανθρώπους ;)

Άντε γεια παλιοFlash και παλιοPowerPoint

Αυτό είναι το μέλλον των παρουσιάσεων ΚΑΙ ΟΧΙ ΜΟΝΟ. Όσοι πιστοί... Προσέλθετε.

Οι υπόλοιποι καλά να πάθετε!

ΣΗΜΕΙΩΣΗ:
Παίξτε με τις "διαφάνειες" τις παρουσίασης. Διαβάστε τις οδηγίες τους και παίξτε με την καλύτερη παρουσίαση που έγινε ποτέ!

Μακάρι να καταλάβετε τι συμβαίνει εκεί. ΜΠΑΣ και κράξετε ΟΛΕΣ τις εταιρίες και τους "ειδικούς" να ακολουθήσουν το παραπάνω παράδειγμα. Όχι άλλο σκοτάδι στην πληροφορική και στην ζωή μας. ΦΤΑΝΕΙ!

Adobe η εγγύηση!

After mounting an intense attack on Apple for not supporting Flash on its iPhone OS mobile devices, Adobe has admitted that it will not be able to ship its promised Flash Player 10.1 for mobile platforms until the second half of the year.

Adobe's Flash Player 10.1 has been widely publicized as being the first version of the company's runtime that will enable mobile devices to play most of the Flash content originally designed for playback within web browsers running on the PC desktop.

The new 10.1 version was initially targeted at Android and Palm's webOS, with developer preview editions released over the last few months. Adobe has since committed to also supporting RIM's Blackberry OS, Symbian, and Microsoft's Windows Phone 7, which is slated for release this winter.

The company originally intended to release Flash 10.1 in the second half of 2009 (as depicted in the timeline below), then the first half of 2010. The latest slip now makes the release a year late. Despite its problems in delivering a real version of Flash for mobile devices, Adobe executives are seeking to pin the blame on Apple for not even wanting to wait for Adobe and its promised mobile Flash runtimes.

Engadget reports that Adobe's chief executive Shantanu Narayen told Fox Business that Apple's disinterest in bundling the upcoming Flash Player on the iPhone OS was a business rather then technology decision, and that it "hurts customers," even though his company hasn't ever shipped a full mobile version of Flash for any platform that actually works with the broad array of Flash content users might want to view.

Διαβάστε τη συνέχεια εδώ.

Δεν χρειάζεται να πω τίποτα άλλο. Η θαυματουργή, καλή, άψογη Adobe και το Flash της. Καθυστερούν γι άλλη μια φορά.

Μα γιατί; Δεν ήτανε τόσο τρομερό και θαυμαστό το beta; Δεν έδειχνε πόσο ξεφτίλιζε το iPhone; Δεν έδειχνε πόσο ΚΑΚΙΑ και ΚΛΕΙΣΤΗ είναι η Apple; Μα γιατί αργεί να βγάλει αυτό το μοναδικό προϊόν εκεί έξω και να ταπεινώσει την κακία και κλειστή Apple μια και για πάντα;

ΖΩΑ!

Απλά αποδεικνύεται πόσο δίκιο έχει η Apple που αποκαλεί(;) την Adobe τεμπέλη και πολύ καλά κάνει και αποκλείει όλες τις αντίστοιχες σαβούρες από το iPhone SDK.

ΜΑΚΑΡΙ να έκανε και το ίδιο στο Mac OS. ΜΑΚΑΡΙ!

Έχει γεμίσει ο τόπος καθυστερημένους προγραμματιστές και χρήστες εκεί έξω της ΚΑΙ ΚΑΛΑ πληροφορικής.

ΖΩΑ!

Το iPad είναι το μέλλον!

The cultural gabbers knew their "unboxing" was an epic fail. But they didn't seem to realize that the conversation about the tablet that ensued was an even bigger failure. They accepted as fact the false idea that the iPad is for content consumption only, and spent the remaining 20 minutes or so talking about whether a device useful exclusively for creating content is OK. One gabber talked about how people need to write e-mails and other things, adding, "I just don't think people are going to give that up."

Slate employs some of the most brilliant journalists working today. Where did they hear that using an iPad means giving up e-mail? They didn't. It's wishful thinking.

Does the tone of all this sound familiar? This is exactly the kind of irrational, knee-jerk opposition that greets all democratizing new forms of content creation.

When blogs first hit, professional journalists slammed the medium as dumbed down proof of the coming idiocracy. But now nearly all journalists and news publications have blogs. TV news commentators first laughed at Twitter as a place where people only broadcast the minutia of their daily lives. Now CNN has entire shows built around Twitter.

It's important to understand who these people are. They're the same kind of people who said automobiles are just a fad, who said nobody wants to hear movie actors talk, who said graphical computing isn't real computing. They believe themselves to be enlightened skeptics. In fact, they're just the kind of people that always come out of the woodwork when something breathtakingly new emerges. They can't see -- refuse to see -- the obvious possibilities in the new because it threatens their advantages in the old.

Διαβάστε τη συνέχεια εδώ.

Το παραπάνω άρθρο απλά περιγράφει αυτούς που αποκαλώ εγώ σαν πρόβατα ή τους "ειδικούς" της πληροφορικής.

Εννοείται ότι το iPad είναι το μέλλον της πληροφορικής και θα κάψει πολλές καρδιές και μυαλά εκεί έξω. ΕΥΤΥΧΩΣ!

Όχι άλλο κάρβουνο τύπου Windows. Μαυρίσαμε τα πάντα με το κάρβουνο των Windows.

Σημείωση ότι όλα τα αρνητικά που ακούγονται για το iPad είναι τα ίδια και τα ίδια που ακούμε χρόνια τώρα για το Mac, το iPod, το iPhone, κλπ. Για την ακρίβεια οτιδήποτε δεν έχει σχέση με την Micro$oft = Άχρηστο. Δυστυχώς για τους "ειδικούς" που από μόνοι τους βγάζουν τα μάτια τους και χρόνο με το χρόνο όλο και περισσότερος κόσμος πηδάει από τον Τιτανικό που λέγεται Micro$oft.

Περαστικά τους.

Thursday, April 15, 2010

Placebo



Για γνωστούς, συγγενείς, φίλους, κλπ.

Άντε... Για όλους σας.

Wednesday, April 14, 2010

iPad. iPad. iPad Παντού...

Δεν έχει iPad για την Ευρώπη μέχρι το τέλος του Μαΐου

Apple today released the following statement:

Although we have delivered more than 500,000 iPads during its first week, demand is far higher than we predicted and will likely continue to exceed our supply over the next several weeks as more people see and touch an iPad™. We have also taken a large number of pre-orders for iPad 3G models for delivery by the end of April.

Faced with this surprisingly strong US demand, we have made the difficult decision to postpone the international launch of iPad by one month, until the end of May. We will announce international pricing and begin taking online pre-orders on Monday, May 10. We know that many international customers waiting to buy an iPad will be disappointed by this news, but we hope they will be pleased to learn the reason—the iPad is a runaway success in the US thus far.

Διαβάστε το αυθεντικό άρθρο εδώ.

Τα νεύρα μου!!! Θέλω iPad ΤΩΡΑ!!!

Τουλάχιστον έχω να παίζω με τα νέα MacBook Pro ΑΜΕΣΑ!

Crysis 2


Και για XBOX 360 και PS3. Όχι μόνο για τα Windows PC. Απορώ γιατί! Αφού οι παιχνιδομηχανές δεν είναι τόσο καλές για παιχνίδια. Τα Windows PC είναι.

Για σφαλιάρες είστε. Από την άλλη σας ευχαριστώ που έρχεστε στα λόγια μου όσο περνάει ο καιρός.

Καλώς τους βρε. Καλώς τους και ας άργησαν. Μπεεεε.

Tuesday, April 13, 2010

Δεν παίζεστε!

Είστε Θεοί. Πραγματικά.

ΘΕΟΙ ΤΗΣ ΒΛΑΚΕΙΑΣ!!!

Μου έχετε σπάσει τα νεύρα τον τελευταίο καιρό με τις αλλαγές που έκανε λέει η Apple στο iPhone OS license κλπ. Και για πολλοστή φορά αποδεικνύεται πόσο κλειστή είναι η Apple. Αυτό κι εκείνο.

ΤΟΝ ΚΑΚΟ ΣΑΣ ΤΟΝ ΚΑΙΡΟ.

ΖΩΑ.

Μπορείτε να μου πείτε πόσο κλειστές είναι οι:
  1. C;
  2. C++;
  3. JavaScript;

Επιτρέψτε μου να σας πω εγώ.

ΚΑΘΟΛΟΥ ΚΛΕΙΣΤΕΣ!

Αν κάποιος κάνει προγραμματισμό με τα παραπάνω εργαλεία μπορεί να κάνει εφαρμογές που θα παίζουν ΠΑΝΤΟΥ και ΙΣΩΣ για ΠΑΝΤΑ.

Όσο για το άλλο το ανέκδοτο για την Adobe και το σιχαμένο Flash τους, μπορούν να πάνε να πνιγούν.

Γιατί μπορεί εσείς τα υπόλοιπα παιδάκια να ήρθατε στα Mac πριν 4-5 χρόνια και να μην ξέρετε το πόσο πίσω μας έχει κρατήσει η Adobe και η Micro$oft έστω στην Apple πληροφορική αλλά εμείς παίζουμε μπάλα από αρχές δεκαετίας του '80 και ξέρουμε πότε και αν η Adobe υποστήριξε την Apple και με ποιους τρόπους. Πάρτε παράδειγμα ΜΕΧΡΙ και το Adobe CS5. ΑΚΟΜΗ ΔΕΝ είναι 100% Mac εφαρμογές και ίσως ΠΟΤΕ να μην γίνουν. ΜΗΝ σώσουν και γίνουν.

iStaTsakidia Adobe, Micro$oft και όποιες άλλες εταιρίες το παίζουν ιστορία στην Apple.

Εύχομαι η Apple να τους πατήσει μέχρι εκεί που δεν παίρνει ΜΠΑΣ και βάλουν μυαλό και αυτοί και εσείς.

Έτσι ίσως δούμε μια άσπρη μέρα στην πληροφορική.

Εγώ πάντως δεν το βλέπω. Όσο και να τους πατάει η Apple τα ζώα είναι ζώα.

. & -

Κομμένα τα πολλά νέα. Λίγα και όποτε μπορώ!

Ask any PC-loving computer nerd why Apple products have become the de facto choice of the masses, and you’ll likely hear something like, “People buy Apple products because they’re pretty.” That may be true for many, but one group of consumers who care little for Apple’s prodigious aesthetics are the blind.

They care more about how Apple products actually work. And while the iPad may be Apple's most controversial launch in recent memory, the blind community is unanimous in its support. The National Federation of the Blind (NFB) even released a statement last January praising the device.

What are they so excited about?

First, consider what an e-reader represents to the blind community. The concept of an affordable, portable device that allows the visually impaired to consume media easily and without special consideration is an exciting proposition, but one never fully realized. In fact, Amazon’s Kindle, which until the iPad’s release was the most acclaimed and full-featured e-reader, had high potential for capturing the hearts of the 314 million visually impaired persons around the world. Instead, Amazon failed to fully consider what would be required for a blind person to successfully navigate the Kindle’s menus without assistance. While magazines, books and newspapers had full voice integration, allowing easy listening of all text, Amazon provided no way to enter a publication from the Kindle’s home screen. What good is a reader to someone who is blind if it requires a seeing person to get to the first page, let alone turn that page?

Διαβάστε τη συνέχεια εδώ.

Απλά είναι τα πράγματα. Το iPad για εκατομμύρια ανθρώπους κάνει και θα κάνει την διαφορά όταν ΟΛΕΣ οι υπόλοιπες εταιρίες τους έχουν γραμμένους. Τουλάχιστον.

Με λίγα λόγια η Apple βοηθάει τους τυφλούς όταν οι υπόλοιποι τους έχουν γραμμένους κανονικά.

Sunday, April 11, 2010

Πως τον μήνυσε το Facebook

I'm a software engineer, my last job was at Apple but for the last two years I've been working on my own startup called Mailana. The name comes from 'Mail Analysis', and my goal has been to use the data sitting around in all our inboxes to help us in our day-to-day lives. I spent the first year trying (and failing) to get a toe-hold in the enterprise market. Last year I moved to Boulder to go through the Techstars startup program, where I met Antony Brydon, the former CEO of Visible Path. He described the immense difficulties they'd faced with the enterprise market, which persuaded me to re-focus on the consumer side.

I'd already applied the same technology to Twitter to produce graphs showing who people talked to, and how their friends were clustered into groups. I set out to build that into a fully-fledged service, analyzing people's Twitter, Facebook and webmail communications to understand and help maintain their social networks. It offered features like identifying your inner circle so you could read a stream of just their updates, reminding you when you were falling out of touch with people you'd previously talked to a lot, and giving you information about people you'd just met.

It was the last feature that led me to crawl Facebook. When I meet someone for the first time, I'll often Google their name to find their Twitter and LinkedIn accounts, and maybe Facebook too if it's a social contact rather than business. I wanted to automate that Googling process, so for every new person I started communicating with, I could easily follow or friend them on LinkedIn, Twitter and Facebook. My first thought was to use one of the search engine APIs, but I quickly discovered that they only offer very limited results compared to their web interfaces.

I scratched my head a bit and thought "well, how hard can it be to build my own search engine?". As it turned out, it was very easy. Checking Facebook's robot.txt, they welcome the web crawlers that search engines use to gather their data, so I wrote my own in PHP (very similar to this Google Profile crawler I open-sourced) and left it running for about 6 months. Initially all I wanted to gather was people's names and locations so I could search on those to find public profiles. Talking to a few other startups they also needed the same sort of service so I started looking into either exposing a search API or sharing that sort of 'phone book for the internet' information with them.

Διαβάστε τη συνέχεια εδώ.

South Park λέμε. Τα λένε όλα. Δεν καταλαβαίνουν τίποτα.

South Park VS Facebook

Tonight, South Park made comment on Facebook and its obsessives by brilliantly taking every ridiculous thing about what the social network has become and explaining it with hilariously awkward (and eerily accurate) "IRL" interactions. Inside, the best—and funniest—moments.

The advent and wildfire-like expansion of Facebook changed everything about how people interact these days—online, at least, but an argument can be made that it's affected the way people communicate in person, too—and also created many requisite "moments" that anyone with an account is likely to run into at one point or another. Here are five of them.

Διαβάστε τη συνέχεια εδώ.

Έτσι είναι ο κόσμος σήμερα

Για να βρεις κάτι σωστό, θα πρέπει πρώτα...

Thursday, April 01, 2010

Placebo + Mac = FTW!

Η Angelina Jolie είναι το Αλάτι

Δείτε το ΝΕΟ τρέιλερ του Salt σε HD εδώ.

The Expendables τρέιλερ!


Δείτε το τρέιλερ σε HD εδώ.

Όλε! Όλε! ΟΛΕ!

Το iPad στην Μοντέρνα Οικογένεια



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Ο Jay Leno είπε ότι αυτός και ο Conan O'Brien την πάτησαν

Αχόρταγοι είστε βρε. Πάρτε και άλλο iPad review

In my Feb. 2 column, I speculated that many notebook computer users would abandon their laptops completely and replace them with iPads. I also said that I expected a substantial number of users to buy an iPad to use in addition to their computer and/or iPhone.

Now, having had my hands on an iPad for several days, I believe the latter assumption is more likely.

It turns out the iPad isn't as much a laptop replacement as I thought (though it could easily be used as one). Instead, it's an entirely new category of mobile device. For example, now when I want to surf the Web from the couch or back deck, the iPad is the device I choose. Starbucks? Same thing. Think of the iPad as a new arrow in your technology quiver, an arrow that will often be the best tool for a given task.

I had high expectations for the iPad, and it has met or exceeded most of them.

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Πάρτε κόσμε! iPad review

PCMag: Apple iPad video review from PCMag.com Reviews on Vimeo.


After it was announced back in January, the unfortunately named Apple iPad ($699 direct, 64GB Wi-Fi) seemed like it could be the company's first major clunker in a long time: An expensive niche product that would inhabit a nebulous region between laptops and smartphones, but wouldn't quite eliminate the need for either one. Aside from Apple enthusiasts, many of us wondered who would drop hundreds of dollars for this not-quite-computer. But having used the iPad for some time, I can tell you that the device just makes sense. When you combine basic-but-essential work tools with iWork, an improved browser, e-mail, iPod, and photo applications, a well-executed e-Book platform with iBooks, and throw in thousands of downloadable apps and games, and package it all in a gorgeous, slim slate with a beautiful 9.7-inch touch screen, you have yourself a winner. Is the iPad cheap? No. Is it flawless? Not at all. Omissions including support for multitasking, a built-in camera for video chats, and Flash support in Safari leave room for improvement, but otherwise, the Apple iPad is a very convincing debut. And it will undoubtedly be a driving force in shaping the emerging tablet landscape.

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iPad reviews λέμε

No company can generate as much hype around a product launch as Apple. But that’s perfectly OK because no company is also nearly as successful at producing a new product that can justify almost any level of excitement that precedes it.

They don’t do it with every product launch, but bloody hell: they’ve done it with the iPad.

It’s a computer that many people have been wanting for years: a slim, ten-hour computer that can hold every document, book, movie, CD, email, picture, or other scrap of data they’re ever likely to want to have at hand; with a huge library of apps that will ultimately allow it to fulfill nearly any function; and which nonetheless covers the dull compulsories of computing (Mail, the web, and Microsoft Office-style apps) so well that there will be many situations in which this 1.5-pound slate can handily take the place of a laptop bag filled with hardware and accessories.

In fact, after a week with the iPad, I’m suddenly wondering if any other company is as committed to invention as Apple. Has any other company ever demonstrated a restlessness to stray from the safe and proven, and actually invent things?

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Άλλο ένα iPad review



Months of speculation, feverish lust, an überhyped prize that could disrupt the status quo of computing. You wouldn't be the first person to compare the run-up to Saturday's arrival of the iPad to the prelaunch mania that surrounded the iPhone. Apple's freshly conceived slate-style computer promises to influence the media, mobile entertainment and publishing industries the way its close cousin the iPhone has affected wireless.

The first iPad is a winner. It stacks up as a formidable electronic-reader rival for Amazon's Kindle. It gives portable game machines from Nintendo and Sony a run for their money. At the very least, the iPad will likely drum up mass-market interest in tablet computing in ways that longtime tablet visionary and Microsoft co-founder Bill Gates could only dream of.

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iPad review



For the past week or so, I have been testing a sleek, light, silver-and-black tablet computer called an iPad. After spending hours and hours with it, I believe this beautiful new touch-screen device from Apple has the potential to change portable computing profoundly, and to challenge the primacy of the laptop. It could even help, eventually, to propel the finger-driven, multitouch user interface ahead of the mouse-driven interface that has prevailed for decades.

But first, it will have to prove that it really can replace the laptop or netbook for enough common tasks, enough of the time, to make it a viable alternative. And that may not be easy, because previous tablet computers have failed to catch on in the mass market, and the iPad lacks some of the features—such as a physical keyboard, a Webcam, USB ports and multitasking—that most laptop or netbook users have come to expect.

If people see the iPad mainly as an extra device to carry around, it will likely have limited appeal. If, however, they see it as a way to replace heavier, bulkier computers much of the time—for Web surfing, email, social-networking, video- and photo-viewing, gaming, music and even some light content creation—it could be a game changer the way Apple’s iPhone has been.

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