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Tuesday, September 15, 2009

Τρέμετε Flash και Windows!



Έρχεται ο Armaggedon, ο Ragnarok ή όπως αλλιώς θέλετε να ονομάσετε το τέλος της σαπισμένης βλακείας σας.

Apple's WebKit HTML rendering engine has gained experimental support for WebGL, an emerging standard that aims to bring native 3D graphics to the Web. The WebGL implementation has landed in the WebKit source tree, but the feature is not yet enabled by default in nightly builds, indicating that it is still at a very early stage of development.

The WebGL standard is being devised by a coalition of browser vendors and other interested parties in collaboration with the Khronos Group, an industry consortium that oversees OpenGL and a number of other standards relating to graphics and media. The goal of WebGL is to expose the low-level OpenGL ES 2.0 APIs through JavaScript so that they can be used to draw hardware-accelerated 3D graphics in the HTML Canvas element.


Το αύριο δεν θα μπορούσε να είναι πιο μακριά :'(

Θέλω αυτό το Internet, ΧΘΕΣ!!!

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