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Friday, June 12, 2009

Develop for iPhone OS you damn sheep



Clearly by now, iPhone and iPod Touch devices are not irrelevant in market figures. I mean in WWDC 2009 Apple stated that 40 million (YES MILLIONS) iPhone OS devices have been sold.

This is how the 40 million iPhones and iPod touches, a figure given by Apple at the WWDC Keynote, stack up against actual consoles.

Even though the iPhone has the distinct disadvantage of being a platform that's not purchased just for gaming—pretty much every person who buys a PSP buys it to play games, for example—it's still a pretty damn huge market. Combine this with the fact that the faster graphics support in the iPhone 3GS is going to make it a pretty damn good gaming device, you've got a juicy target for game developers to hit.

Note: sales data was taken from Wikipedia, and in some cases the figures are from as far back as March 2009. There shouldn't be a huge jump between March and May/June numbers, so it's close enough for the ballpark chart we're showing.


Get the original post here.

PS3 and XBOX 360 what?

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